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escape-quest-game-puzzles3-decal-400x400 Escape Quest Logo

Hints & Quest Guide

Step by step instructions for guiding your crew successfully through the Escape Quest Escape Room kit.

escape-quest-printable-invitations5-decal-400x400 escape-quest-printable-posters4-decal-400x400 escape-quest-game-puzzles6-decal-400x400

How the Game Works.

escape-quest-printable-posters6-decal-400x400

To finish the Escape Quest, players will complete 6 quests. This involves scavenging for clues and solving puzzles.

The beginning of each Quest explains what needs to be done. As the crew leader, you will guide the team through the game by reading out loud the story and following the instructions.

When players have found the quest items, you will give them the indicated card in return. For example, when all 5 objects from the first quest are found, players receive the Fire card.

Play background music

Wait! Remember to Snap a Selfie!

Beginning of the game.

Let us join in the fun!

Show off your awesome escape room party by posting a review to our Facebook page. Or, you could even tag us on Instagram using our hashtag #lockpaperscissors.

And hey, if you use BoardGameGeek, could you drop us a rating to let us know how you liked it?

However you choose to share your adventure, we'll reward you with a magical 20% discount on your next game, just for being such an awe-inspiring member of the magical guild!

Share the fun! Quest card 1

Bored Dinosaur

Quest 1:

In this quest, players must hunt for 5 items so they can make a fire and cook a meal (easy).

Read out this intro:

Quest 1 goal card

Show the kids the silhouettes on the Quest Goal card, so they know what they're looking for.

The kids then hunt for these 5 cards around the room:

Fire incan card

Once they find all 5 items, give the crew the Fire card, and read this next part of the storyline out loud:

Hand players the Glowing Gem and updated T.I.M.E. Machine cards. Then narrate:

Lead players to the Incan Chocolate room, for Quest 2.

Quest 2 goal card

Incan Chocolate

Quest 2:

In this quest, players will make chocolate by combining many items in a recipe (easy).

Quest 2 goal card

Show the kids the silhouette card, so they know what they're looking for.

Give out the reward cards, from the recipe, as the kids complete each set. Add your own flavor like:

Chocolate card

Once they've found all the items and 'made' the chocolate, narrate with an excited voice:

Give players the Chocolate et des T.I.M.E. Machine cards. (Or, you could use a real chocolate instead!)

Lead players to the Locked Treasure room for Quest 3.

Quest 3 card

Locked Treasure

Quest 3:

In this quest, players will deduce a 3 digit code to unlock a box (medium difficulty).

Quest 3 goal

Show the kids the silhouettes on the Quest Goal card, so they know they're trying to work out a 3 digit code.

The numbers are written on hidden objects, and the scroll shows the correct order as:

752

Wax seal card

Update the story when players work the code out:

Give players the Wax Seal et des updated T.I.M.E. Machine. Lead players to the Get Arty room for Quest 4.

Quest 4 card

Get Arty

Quest 4:

In this quest, players will bring a canvas painting to life using a magic potion (hard difficulty).

Quest 4 card

Show the kids the silhouettes on the Quest Goal card, so they know they're trying to find the puzzle pieces and potion.

Once players complete the jigsaw puzzle, explain that they've done a painting:

Canvas alive card

Once players complete the jigsaw puzzle, and find the other items:

Once players complete the jigsaw puzzle, and find the other items, use your best narrator voice to update the story:

<Turn to the kids expecting them to say that they're after the key. When they do continue>

When the kids find it narrate:

Lead players to the Steampunked room for Quest 5.

Quest 5 card

Steampunked!

Quest 5:

In this quest, players will construct a Tesla gun to open a sealed box (easy).

Quest 5 goal card

Show the kids the silhouettes on the Quest Goal card, so they know they're trying to find the cartridge and locked box.

Once they have completed the gun, give them the card and narrate:

Give players the Warm Superconductor card, and updated T.I.M.E. Machine then continue:

Lead players to the Future Hacker room for Quest 6.

Quest 6 intro card

Future Hacker

Quest 6:

In this quest, players will activate an AI to collect the final piece of the T.I.M.E. Machine (hard).

Quest 6 goals card

Once players find the Power Cable and Future Tech Device give them the Racoon Artificial Intelligence and say:

Clock card

The kids will need to find the food items, and make the connection between the number of sides on each piece and the numbers on the clock.

If they've found the food, but not worked the order out from the clock, use your best Racoon voice to say:

The correct order is: Circle, Square, Triangle, Hexagon.

flash-card

Once the team works this out, narrate:

Distribute victory badges for winning the game. Optionally do the After the Game Activites.

The End!

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