Just kidding, I didn't say that. After I had broken them up into groups of teens, I showed them a box with a combination lock. I instructed them that the team who can figure out the combination will receive the GRAND PRIZE.
"Upstairs you will find a room with your team's color on it. Once you are inside that room, your team moderator will give you Packet number 1. Each packet contains a series of puzzles and challenges. There are 3 packets and you must complete one packet in order to get the next one. Once the packets are complete, the game is not over, but you will know what to do once you have finished. DO NOT get discouraged by any noises or if you think a group has already finished before you. Just because they are ahead of you does not mean they are going in the right direction."
Yes! There were times they would get the answer quicker than I thought. And there were other times that they were WAY off in their approach.
On the last challenge they were supposed to be looking for the "king of the choir room" which was a box with the picture of a king on it. But when the first group came into the choir room, they found five coins taped to the lectern (which I did not place there, lol) and ran to the box thinking the combination had to do with the coins. When it wasn't enough numbers, they looked back at the clue and realized they were going in the wrong direction.
From my standpoint...
If you will take the time to customize this for your group and your setting you will be looking and wanting to do it all over again!
Rebel Revolt scales perfectly to your group size and it can be used for almost any occasion. So, it may be about time to mix things up, make a splash, and give your group an experience they'll be talking about for years!